Level design and themes
Work on the CG sets is almost complete, so as I transition into making the final adjustments to the new bonus stages I’ll talk a bit about how was my planning process for creating the game’s original levels.
The initial scope was simple: create 5 different stages with 7 levels each. Each stage would have a specific overall theme and gimmick. Very early I had decided to have those exact number so as to keep the goal of finishing development realistic for an amateur game developer. While on paper this plan sounds simple enough, the execution could have been better.
All characters complete, CG work
All the 6 extra characters that were voted by the community are now completed. All the coding, move-set and ero animation are done!
Tentacle Teaser
Hi everyone, sorry for the late update. My main HD failed this past week so I was forced to put development on hold.
Thankfully I had backups of all my projects, so I didn’t lose any progress regarding the add-on for PPG.
The Hypothetical Bonus Stage Poll, Vote Here
Hey there, let me ask you some questions:
Hypothetically speaking, let’s imagine for a moment a very near future where there might be an update containing a bonus stage for PPG.




