Level design and themes

Pixie Panic Garden Level Design

The interface of Unity Engine, and overall objects and elements used in PPG

Work on the CG sets is almost complete, so as I transition into making the final adjustments to the new bonus stages I’ll talk a bit about how was my planning process for creating the game’s original levels.

The initial scope was simple: create 5 different stages with 7 levels each. Each stage would have a specific overall theme and gimmick. Very early I had decided to have those exact number so as to keep the goal of finishing development realistic for an amateur game developer. While on paper this plan sounds simple enough, the execution could have been better.

Read more

Pixie Panic Garden is released!

Hello and welcome! I’m happy to announce that today PPG is finally released! At the moment there are 2 versions of the game: On itch.io is the english uncensored version. On dlsite/maniax is the japanese censored version. Please visit the one of the pages above or the project page on the right side menu of … Read more